
Under close mics, assign the Kick close mic to the Kick mixer channelġ0.

Click the Routing Presets dropdown, and click Clear Allĩ. Select the kick drum (or whatever the first instrument) from the Instrument drop downĨ. On the Mixer tab, at the top of the first channel strip, click the Show Bleed Options drop down, and click Route Instrument Microphonesħ. On the Drums tab, configure the drum kit to your liking by selecting the library and individual drums for this sessionĦ. Click the SD3 insert to open the plug-in windowĥ. Add the SD3 plug-in to the Kick track’s Instrument insertĤ. Add an Instrument track and name it Kickģ. The method described here includes lots of mouse clicks during initial setup to make sure the bleed is in place on individual drum tracks.Ģ. With SD3, I prefer to enable bleed from all instruments on all microphones to more closely approximate multi-track recording conditions with real drums. Now, when you use Superior drummer the channel routing send the output to the appropriate Cubase mixer channels where you can apply whatever plugins you want.Here’s a way to get Superior Drummer 3 (“SD3”) individual instruments on their own tracks in LUNA. Here I route all the kick drum channels to “Out 3/4”. You can now route the output of any channels you want to any of the channels you activated in the previous step. Now open Superior Drummer and go to the mixer. Step 2 – Setup routing in Superior Drummer Now the outputs have been activated and you’ll see new channels appear in the mixer. Select the outputs you want to activate (or all of them). Right-click on the VST instrument and choose Activate Outputs.

This is really the key step and you can pretty much figure things out once you do this. I wanted to be able to route some Super Drummer tracks out to Cubase tracks where I could process them with my normal plugins rather than doing so with the Superior Drummer mixer. This is how I did it. It took me a while to figure this out so here’s a quick note for reference.
